CONTENTS

Effect of Virtual Reality Technology on Upper limbs Function and Activities of Daily Living in Stroke Patients 

  • TIAN Ran ,
  • BAI Min ,
  • MA Teng
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  • Department of Rehabilitation, Nanjing Pukou Central Hospital, Nanjing, Jiangsu 211800, China

Received date: 2016-05-10

  Online published: 2017-01-15

Abstract

Objective To explore the effects of virtual reality technology on upper limbs function and activities of daily living (ADL) in stroke patients.Methods Form October, 2015 to May, 2016, 60 stroke patients were randomly divided into control group (n=30) and observation group (n=30). Both groups received conventional rehabilitation and acupuncture, while additional virtual reality technology was provided to the observation group, 20 minutes a day, 5 days a week for 4 weeks. Fugl-Meyer Assessment-Upper Extremities (FMA-UE) and modified Barthel index (MBI) were used to assess the motor function of the upper limbs and hands, and ADL before and after treatment.Results There was no significant difference in the scores of FMA-UE and MBI between two groups before treatment (P>0.05). The scores improved in both groups after treatment (t>3.120, P<0.01), and were higher in the observation group than in the control group (t>2.510, P<0.05).Conclusion Virtual reality technology could facilitate to improve the upper limbs function and ADL in stroke patients.

Cite this article

TIAN Ran , BAI Min , MA Teng . Effect of Virtual Reality Technology on Upper limbs Function and Activities of Daily Living in Stroke Patients [J]. Chinese Journal of Rehabilitation Theory and Practice, 2016 , 22(12) : 1371 -1370 . DOI: 10.3969/j.issn.1006-9771.2016.12.002

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